Dream Jumper

741.5 GRU

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Dream Jumper : Nightmare escape

Grunberg, Greg.

New York : Graphix, 2016.

203.

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Ben has a problem. When he sleeps he dreams, and when he dreams, they're all nightmares! But he can also jump into other people's dreams. So when his friends start falling victim to an evil dream-monster that prevents them from waking, Ben knows he has to help them. Easier said than done when dreams can shift and the monster knows his way around the ever-changing landscape of the mind! With help from a talking rabbit-companion who has a mysterious past, Ben might just be able to defeat the monster and save his friends . . . if he can figure out how to use the power within him against his enemies.

Available

Graphic Novels

1 copy available at Villa Rica Middle School

ISBN:

978-0-545-82603-7

Author:

Grunberg, Greg.

Title:

Dream Jumper : Nightmare escape.

Publisher:

New York : Graphix, 2016.

Physical:

203.

Summary:

Ben has a problem. When he sleeps he dreams, and when he dreams, they're all nightmares! But he can also jump into other people's dreams. So when his friends start falling victim to an evil dream-monster that prevents them from waking, Ben knows he has to help them. Easier said than done when dreams can shift and the monster knows his way around the ever-changing landscape of the mind! With help from a talking rabbit-companion who has a mysterious past, Ben might just be able to defeat the monster and save his friends . . . if he can figure out how to use the power within him against his enemies.

Target Audience:

230L.

Subject:

Nightmares

Subject:

Sleep disorders

Subject:

Comic books.

Field Ind Subfield Data
001 Control No     8795
005 LastTransaction     20170118133852.0
020 ISBN   $a ISBN  978-0-545-82603-7
100 ME:PersonalName   $a Personal name  Grunberg, Greg.
245 Title $a Title  Dream Jumper :
    $b Remainder of title  Nightmare escape.
260 PublicationInfo   $a Place of publication, dist.  New York :
    $b Name of publisher, dist, etc  Graphix,
    $c Date of publication, dist, etc  2016.
300 Physical Desc   $a Extent  203.
520 Summary   $a Summary, etc. note  Ben has a problem. When he sleeps he dreams, and when he dreams, they're all nightmares! But he can also jump into other people's dreams. So when his friends start falling victim to an evil dream-monster that prevents them from waking, Ben knows he has to help them. Easier said than done when dreams can shift and the monster knows his way around the ever-changing landscape of the mind! With help from a talking rabbit-companion who has a mysterious past, Ben might just be able to defeat the monster and save his friends . . . if he can figure out how to use the power within him against his enemies.
521 Target Audience   $a Target audience note  230L.
650 Subj:Topic   $a Topical term  Nightmares
650 Subj:Topic   $a Topical term  Sleep disorders
650 Subj:Topic   $a Topical term  Comic books.
852 Holdings   $a Location  VRMS1
    $h Classification part  741.5 GRU
    $p Barcode  38888
    $9 Cost  $25.00

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